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Smash Cup, 2024

Smash Cup is a genre-blending top-down shooter where players craft their own base, combining MOBA, tower defense and deck-building elements for a unique battle experience.

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In the project I served as a Lead UX/UI designer. I dealt with screens, experiences, tutorials, buttons and graphic elements using graphic tools, storyboards and implementation of elements in the game while cooperating with other departments.

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Studio - Spring games

Art Director - Idan Chen

Lead UX/UI - Ofir Matos

Splash-A_dashing_Moment_yellow_2048x1024.png
Hero Info_08.jpg
Hero Info_08.png
Hero select.jpg
StadiumSelect_07.jpg
arena servival.png
Battle Royal.png
SIEGE CONTROL.png
1v1 copy 3.png
2V2 copy 4.png
3v3 copy 3.png
Match Loading Screen_BR.jpg
Match Loading Screen_02.jpg

In game UI

InGame_08_edited.jpg
image.png
image (1).png
image (2).png
InGame_08_edited.jpg
InGame_09_edited.jpg
InGame_06_edited.jpg
InGame_07_edited.png
InGame_Joytick-2.gif
image (3).png

Score screen

InGame_Score screen_05.jpg
InGame_Score screen_06.jpg

Game Logo

SmashCup_Logo_05.jpg
Marketing POC LOGO BG AE.jpg
Splash-A_dashing_Moment_yellow_2048x1024.png

Marketing

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