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Smash Cup, 2024
Smash Cup is a genre-blending top-down shooter where players craft their own base, combining MOBA, tower defense and deck-building elements for a unique battle experience.
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In the project I served as a Lead UX/UI designer. I dealt with screens, experiences, tutorials, buttons and graphic elements using graphic tools, storyboards and implementation of elements in the game while cooperating with other departments.
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Studio - Spring games
Art Director - Idan Chen
Lead UX/UI - Ofir Matos













In game UI










Score screen


Game Logo



Marketing


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